Table TacticsTM Rules of Engagement
CENTRAL POWERSTM (page 2 of 5)

 

NEW PIECES
Machine Gun:
Cost 5, Move 1, Attack at 2, Defend at 3 & Operate under original Infantry rules.
Artillery:
Cost 5, Move 1, Attack at 1, Defend at 4 & Operate under original Infantry rules.
Mark II Tank:
Cost 8, Move 2, Attack at 4, Defend at 2 & Operate under original Armor rules.
Cruiser:
Cost 18, Move 2, Attack at 3, Defend at 3 & Operate under original Battleship rules.
Destroyer:
Cost 8, Move 2, Attack at 2, Defend at 2, and Move under original Naval Movement rules.
Half - Track:
Cost 5, Move 2, Attack at 2, Defend at 2 & Operate under original Armor rules.
When playing the original Axis & Allies game with the New Central Powers
pieces added you will be able to transport 2 Half-Tracks per ship

 

AXIS & ALLIESŪ is a registered trademark of Milton Bradley. RISKŪ is a registered trademark of Parker Brothers.
The use of Milton Bradley's or Parker Brothers' trademark by Table TacticsTM is not approved by these companies.
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